* situation. Back-ends then differ just in the definition of the callbacks.
*
* The state of the fastbuf is represented by a <<struct_fastbuf,`struct fastbuf`>>,
- * which is a simple structure describing the state of the buffer (the pointers
- * `buffer`, `bufend`), the front-end cursor (`bptr`), the back-end cursor (`bstop`),
+ * which is a simple structure describing the allocated buffer (`buffer`, `bufend`),
+ * the front-end cursor (`bptr`), the back-end cursor (`bstop`),
* position of the back-end cursor in the file (`pos`), some flags (`flags`)
* and pointers to the callback functions.
*
- * The buffer can be in one of the following states:
+ * Fastbuf can be in one of the following logical modes. Transitions between
+ * them are controlled by application.
*
* 1. Flushed:
*
+ * * Initial state of newly created fastbuf, after @bflush(), seeking or similar functions.
+ * * There is no cached data and application is free to decide whether to continue with
+ * reading or writing (well, only if the back-end supports it). Any such operation
+ * commits fastbuf to the corresponding non-flushed mode.
+ *
+ * Buffer layout:
* +------------------------------------+---------------------------+
* | unused | free space |
* +------------------------------------+---------------------------+
* ^ ^ ^ ^
* buffer <= bstop (BE pos) <= bptr (FE pos) <= bufend
*
- * * This schema describes a fastbuf after its initialization or @bflush().
- * * There is no cached data and we are ready for any read or write operation
- * (well, only if the back-end supports it).
- * * The interval `[bptr, bufend]` can be used by front-ends
- * for writing. If it is empty, the `spout` callback gets called
- * upon the first write attempt to allocate a new buffer. Otherwise
- * the fastbuf silently comes to the writing mode.
- * * When a front-end needs to read something, it calls the `refill` callback.
- * * The pointers can be either all non-`NULL` or all NULL.
+ * * The pointers can be either all non-`NULL` (possibly equal) or all NULL.
* * `bstop == bptr` in most back-ends, but it is not necessary. Some
* in-memory streams take advantage of this.
+ * * Reading (transition to reading mode) calls `refill` callback.
+ * * Writing (transition to writing mode) can immediately call `spout`
+ * callback, but not necessarily if `bptr < bufend` (notice that the
+ * flushed buffer layout is compatible with writing).
*
* 2. Reading:
*
+ * * Application has committed to reading.
+ * * No writing is allowed until a flush operation (but see caveat below).
+ *
+ * Buffer layout:
* +------------------------------------+---------------------------+
* | read data | unused |
* +------------------------------------+---------------------------+
* ^ ^ ^ ^
* buffer <= bptr (FE pos) <= bstop (BE pos) <= bufend
*
- * * If we try to read something, we get to the reading mode.
- * * No writing is allowed until a flush operation. But note that @bflush()
- * will simply set `bptr` to `bstop` before `spout`
- * and it breaks the position of the front-end's cursor,
- * so the user should seek afwards.
- * * The interval `[buffer, bstop]` contains a block of data read by the back-end.
- * `bptr` is the front-end's cursor which points to the next character to be read.
- * After the last character is read, `bptr == bstop` and the `refill` callback
- * gets called upon the next read attempt to bring further data.
- * This gives us an easy way how to implement @bungetc().
+ * * Interval `[buffer, bstop]` contains a block of data read by the back-end.
+ * `bptr` is front-end's cursor which points to the next character to
+ * be read by application.
+ * * If we reach `bptr == bstop` and need to read at least one more byte,
+ * `refill` is called to bring more (or to detect EOF). Notice that this gives
+ * us an easy way to implement @bungetc().
+ * * CAVEAT: Switching to writing by @bflush() simply sets `bptr` to `bstop`
+ * and calls `spout`. This can, depending on the type of back-end, lead to
+ * loss of any remaining buffered data and/or breaking position of
+ * front-end's cursor. You can seek afterwards to fix that, but it's
+ * not possible in unseekable back-ends like network sockets. In such
+ * cases it may be useful to create pair of fastbufs, one for reading
+ * and one for writing. Also beware that switching may be unsupported/buggy
+ * in some types of back-ends.
*
* 3. Writing:
*
+ * * Application has committed to writing.
+ * * No reading is allowed until a flush operation.
+ * * You can also use @blush() to explicitly flush any buffered data.
+ *
+ * Buffer layout:
* +-----------------------+----------------+-----------------------+
* | unused | written data | free space |
* +-----------------------+----------------+-----------------------+
* ^ ^ ^ ^
* buffer <= bstop (BE pos) < bptr (FE pos) <= bufend
*
- * * This schema corresponds to the situation after a write attempt.
- * * No reading is allowed until a flush operation.
- * * The `bptr` points at the position where the next character
- * will be written to. When we want to write, but `bptr == bufend`, we call
- * the `spout` hook to flush the witten data and get an empty buffer.
+ * * `bptr` points at the position where the next character will be written to.
+ * If we reach `bptr == bufend` and want to write more, `spout` is called
+ * to flush the written data and get some free space.
* * `bstop` usually points at the beginning of the written data,
* but it is not necessary.
*
*
* - Front-ends are only allowed to change the value of `bptr`, some flags
* and if a fatal error occurs, then also `bstop`. Back-ends can rely on it.
- * - `buffer <= bstop <= bufend` and `buffer <= bptr <= bufend`.
- * - `pos` should be the real position in the file corresponding to the location of `bstop` in the buffer.
+ * - `buffer <= bstop <= bufend` and `buffer <= bptr <= bufend` at any time.
+ * - `pos` corresponds to `bstop` and usually contains the real offset of that
+ * cursor in file (but back-ends can define the exact meaning of `pos` differently).
* It can be modified by any back-end's callback, but the position of `bptr` (`pos + (bptr - bstop)`)
- * must stay unchanged after `refill` or `spout`.
+ * should stay unchanged after `refill` or `spout`.
* - Failed callbacks (except `close`) should use @bthrow().
- * - Any callback pointer may be NULL in case the callback is not implemented.
+ * - Any callback may be NULL if not implemented.
* - Callbacks can change not only `bptr` and `bstop`, but also the location and size of the buffer;
* the fb-mem back-end takes advantage of it.
*
* - Initialization:
- * * out: `buffer <= bstop <= bptr <= bufend` (flushed).
+ * * out: `buffer <= bstop <= bptr <= bufend`, possibly all equal or even NULL (flushed).
* * @fb_tie() should be called on the newly created fastbuf.
*
* - `refill`:
*
* - `spout`:
* * in: `buffer <= bstop <= bptr <= bufend` (writing or flushed).
- * * out: `buffer <= bstop <= bptr < bufend` (flushed).
+ * * out: `buffer <= bstop <= bptr < bufend` (writing or flushed; at least 1 byte of free space).
*
* - `seek`:
* * in: `buffer <= bstop <= bptr <= bufend` (flushed).