int move_max = 1;
int num_requests = 0;
+int num_placements = 0;
int conf_map_part_width = 5;
int conf_map_part_height = 5;
{
for (int i=0; i<conf_pop_size; i++)
{
+ num_placements = 0; // FIXME: This IS a terrible HACK
struct individual *i2 = ep_alloc(ep_individuals);
init_individual(i2);
population2[i] = i2;
void init_placement(struct placement *p, struct individual *individual, struct request *r)
{
// FIXME
+ p->ind = num_placements++;
p->request = r;
p->processed = 0;
p->x = p->y = 0; // To prevent valgrind from complaining