+++ /dev/null
-* Minimum Spanning Trees
-
- o The Problem
- o Basic properties
- o Red/Blue meta-algorithm
- o Classical algorithms
- o Contractive algorithms
-
-* Fine Details of Computation
-
- o Models and machines
- o Radix-sorting
- o Bit tricks
- o Q-Heaps
-
-* Advanced MST Algorithms
-
- o Minor-closed classes
- o Fredman-Tarjan algorithm
- o MST verification
- o Linear-time verification
- o A randomized algorithm
- o Special cases and related problems
-
-* Approaching Optimality
-
- o Soft heaps
- o Robust contractions
- o Decision trees
- o An optimal algorithm
-
-* Dynamic MST algorithms
-
- o (Semi-)dynamic algorithms
- o ET-trees
- o Fully dynamic connectivity
- o Dynamic MST
- o Almost minimum trees
-
-* Ranking Combinatorial Objects
-
- o Ranking and unranking
- o Ranking of permutations
- o Ranking of k-permutations
- o Restricted permutations
- o Hatcheck lady and other derangements
-
-TODO:
-
-Applications:
-
-- degree-restricted cases and arborescences
-- bounded expansion classes?
-
-Ranking:
-
-- ranking of permutations on general sets, relationship with integer sorting
-- JN: 4.5.1: neslo by preci isolovat nejaky vlstnosti restriction matrices
- tak aby byl speedup? Staci napr predpokladat 4.5.2 (jako to postulovat)
- co je to vlastne za matice co splnuji 4.5.2
-- JN: bounded-degree restriction graphs; would it imply general speedup?
-
-Typography:
-
-- formatting of multi-line \algin, \algout
--- /dev/null
+Applications:
+
+- degree-restricted cases and arborescences
+- bounded expansion classes?
+
+Ranking:
+
+- ranking of permutations on general sets, relationship with integer sorting
+- JN: 4.5.1: neslo by preci isolovat nejaky vlstnosti restriction matrices
+ tak aby byl speedup? Staci napr predpokladat 4.5.2 (jako to postulovat)
+ co je to vlastne za matice co splnuji 4.5.2
+- JN: bounded-degree restriction graphs; would it imply general speedup?
+
+Typography:
+
+- formatting of multi-line \algin, \algout