void buck2obj_realloc(struct buck2obj_buf *buf, uns max_len);
struct odes *obj_read_bucket(struct buck2obj_buf *buf, uns buck_type, struct fastbuf *body, uns want_body);
/* If BCONFIG_CAN_OVERWRITE(body)==2, then the buffer of body has probably
- * been tampered (unless the bucket is larger than the buffer). In such a
- * case, you must call bflush(body) before you do anything else than
+ * been tampered with (unless the bucket is larger than the buffer). In such
+ * a case, you must call bflush(body) before you do anything else than
* sequential read. */