void print_label(struct symbol *sym);
double gen_movement(void);
+double gen_movement_uniform(void);
void gen_coords(struct placement *p);
void gen_coords_point(struct placement *p);
void gen_coords_segment(struct placement *p);
void copy_symbols(struct placement **closure, struct individual *parent, struct individual *child);
void move_symbol(struct placement *p);
void move_symbol_point(struct placement *p);
+void move_symbol_segment(struct placement *p);
struct placement **get_overlapping(struct placement *p);
void filter(struct placement **list, bool *pred);
return m;
}
+double gen_movement_uniform(void)
+{
+ return (move_max - move_min) * randdouble() * flip(1, -1);
+}
+
void gen_coords_point(struct placement *p)
{
p->x = p->x + gen_movement();
switch (p->request->type)
{
case REQUEST_POINT:
+ case REQUEST_AREA:
move_symbol_point(p);
- case REQUEST_LINE:
+ break;
case REQUEST_SEGMENT:
- case REQUEST_AREA:
- if (dbg_movement)
- printf("Not yet implemented\n");
+ move_symbol_segment(p);
+ break;
default:
ASSERT(p->request->type != REQUEST_INVALID);
}
void move_symbol_point(struct placement *p)
{
- p->x += (double) (move_min + randdouble()) * flip(1, -1);
- p->y += (double) (move_min + randdouble()) * flip(1, -1);
+ p->x += gen_movement_uniform();
+ p->y += gen_movement_uniform();
+}
+
+void move_symbol_segment(struct placement *p)
+{
+ double m = gen_movement_uniform();
+ // CHECK ME
+ p->x += m;
+ p->y += m * ((struct request_segment *) p->request)->slope;
}
void hide_segment_labels(struct individual *individual)