should override each other, but currently they are mixed upon rendering.
Does it matter?
- Fixing of label positions should include some margin
-- _BRUM_XXX_H -> _LEO_XXX_H
-
-- Interesting tags:
-amenity = kindergarten
-bridge = yes
-historic = archaeological_site
-place = islet
-railway = crossing
-railway = level_crossing
-tunnel = culvert
-tunnel = yes
-
-=== Opravit v OSM ===
-
-* RozliĆĄovat kostely a kaple
+- Clean up Makefile
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_CSS_H
-#define _BRUM_CSS_H
+#ifndef _LEO_CSS_H
+#define _LEO_CSS_H
#include "osm.h"
#include "style.h"
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_DICT_H
-#define _BRUM_DICT_H
+#ifndef _LEO_DICT_H
+#define _LEO_DICT_H
#include <ucw/gary.h>
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_MAP_H
-#define _BRUM_MAP_H
+#ifndef _LEO_MAP_H
+#define _LEO_MAP_H
/* Map configuration */
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_OSM_H
-#define _BRUM_OSM_H
+#ifndef _LEO_OSM_H
+#define _LEO_OSM_H
#include "dict.h"
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_SHP_H
-#define _BRUM_SHP_H
+#ifndef _LEO_SHP_H
+#define _LEO_SHP_H
void shp_parse(const char *name);
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_STYLE_H
-#define _BRUM_STYLE_H
+#ifndef _LEO_STYLE_H
+#define _LEO_STYLE_H
#include "osm.h"
#include "dict.h"
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_SVG_H
-#define _BRUM_SVG_H
+#ifndef _LEO_SVG_H
+#define _LEO_SVG_H
// FIXME: Passing SVG pointers everywhere is ugly, using global context less so.
* (c) 2014 Martin Mares <mj@ucw.cz>
*/
-#ifndef _BRUM_SYM_H
-#define _BRUM_SYM_H
+#ifndef _LEO_SYM_H
+#define _LEO_SYM_H
#include "osm.h"
#include "style.h"