struct mempool *pool; // Can be useful when analysing coredump for memory leaks
#endif
struct mempool_chunk *next;
- uns size;
+ uint size;
};
-static uns
-mp_align_size(uns size)
+static uint
+mp_align_size(uint size)
{
#ifdef CONFIG_UCW_POOL_IS_MMAP
return ALIGN_TO(size + MP_CHUNK_TAIL, CPU_PAGE_SIZE) - MP_CHUNK_TAIL;
}
void
-mp_init(struct mempool *pool, uns chunk_size)
+mp_init(struct mempool *pool, uint chunk_size)
{
chunk_size = mp_align_size(MAX(sizeof(struct mempool), chunk_size));
*pool = (struct mempool) {
}
static void *
-mp_new_big_chunk(struct mempool *pool, uns size)
+mp_new_big_chunk(struct mempool *pool, uint size)
{
struct mempool_chunk *chunk;
chunk = xmalloc(size + MP_CHUNK_TAIL) + size;
}
static void *
-mp_new_chunk(struct mempool *pool, uns size)
+mp_new_chunk(struct mempool *pool, uint size)
{
#ifdef CONFIG_UCW_POOL_IS_MMAP
struct mempool_chunk *chunk;
}
struct mempool *
-mp_new(uns chunk_size)
+mp_new(uint chunk_size)
{
chunk_size = mp_align_size(MAX(sizeof(struct mempool), chunk_size));
struct mempool_chunk *chunk = mp_new_chunk(NULL, chunk_size);
}
static void
-mp_stats_chain(struct mempool_chunk *chunk, struct mempool_stats *stats, uns idx)
+mp_stats_chain(struct mempool *pool, struct mempool_chunk *chunk, struct mempool_stats *stats, uint idx)
{
while (chunk)
{
stats->chain_size[idx] += chunk->size + MP_CHUNK_TAIL;
stats->chain_count[idx]++;
+ if (idx < 2)
+ {
+ stats->used_size += chunk->size;
+ if ((byte *)pool == (byte *)chunk - chunk->size)
+ stats->used_size -= sizeof(*pool);
+ }
chunk = chunk->next;
}
stats->total_size += stats->chain_size[idx];
mp_stats(struct mempool *pool, struct mempool_stats *stats)
{
bzero(stats, sizeof(*stats));
- mp_stats_chain(pool->state.last[0], stats, 0);
- mp_stats_chain(pool->state.last[1], stats, 1);
- mp_stats_chain(pool->unused, stats, 2);
+ mp_stats_chain(pool, pool->state.last[0], stats, 0);
+ mp_stats_chain(pool, pool->state.last[1], stats, 1);
+ mp_stats_chain(pool, pool->unused, stats, 2);
+ stats->used_size -= pool->state.free[0] + pool->state.free[1];
ASSERT(stats->total_size == pool->total_size);
- stats->used_size = stats->chain_size[0] + stats->chain_size[1]
- - MP_CHUNK_TAIL * (stats->chain_count[0] + stats->chain_count[1])
- - pool->state.free[0] - pool->state.free[1];
+ ASSERT(stats->used_size <= stats->total_size);
}
u64
return pool->total_size;
}
+void
+mp_shrink(struct mempool *pool, u64 min_total_size)
+{
+ while (1)
+ {
+ struct mempool_chunk *chunk = pool->unused;
+ if (!chunk || pool->total_size - (chunk->size + MP_CHUNK_TAIL) < min_total_size)
+ break;
+ pool->unused = chunk->next;
+ mp_free_chunk(pool, chunk);
+ }
+}
+
void *
-mp_alloc_internal(struct mempool *pool, uns size)
+mp_alloc_internal(struct mempool *pool, uint size)
{
struct mempool_chunk *chunk;
if (size <= pool->threshold)
else if (likely(size <= MP_SIZE_MAX))
{
pool->idx = 1;
- uns aligned = ALIGN_TO(size, CPU_STRUCT_ALIGN);
+ uint aligned = ALIGN_TO(size, CPU_STRUCT_ALIGN);
chunk = mp_new_big_chunk(pool, aligned);
chunk->next = pool->state.last[1];
#ifdef CONFIG_DEBUG
}
void *
-mp_alloc(struct mempool *pool, uns size)
+mp_alloc(struct mempool *pool, uint size)
{
return mp_alloc_fast(pool, size);
}
void *
-mp_alloc_noalign(struct mempool *pool, uns size)
+mp_alloc_noalign(struct mempool *pool, uint size)
{
return mp_alloc_fast_noalign(pool, size);
}
void *
-mp_alloc_zero(struct mempool *pool, uns size)
+mp_alloc_zero(struct mempool *pool, uint size)
{
void *ptr = mp_alloc_fast(pool, size);
bzero(ptr, size);
}
void *
-mp_start_internal(struct mempool *pool, uns size)
+mp_start_internal(struct mempool *pool, uint size)
{
void *ptr = mp_alloc_internal(pool, size);
pool->state.free[pool->idx] += size;
}
void *
-mp_start(struct mempool *pool, uns size)
+mp_start(struct mempool *pool, uint size)
{
return mp_start_fast(pool, size);
}
void *
-mp_start_noalign(struct mempool *pool, uns size)
+mp_start_noalign(struct mempool *pool, uint size)
{
return mp_start_fast_noalign(pool, size);
}
void *
-mp_grow_internal(struct mempool *pool, uns size)
+mp_grow_internal(struct mempool *pool, uint size)
{
if (unlikely(size > MP_SIZE_MAX))
die("Cannot allocate %u bytes of memory", size);
- uns avail = mp_avail(pool);
+ uint avail = mp_avail(pool);
void *ptr = mp_ptr(pool);
if (pool->idx)
{
- uns amortized = likely(avail <= MP_SIZE_MAX / 2) ? avail * 2 : MP_SIZE_MAX;
+ uint amortized = likely(avail <= MP_SIZE_MAX / 2) ? avail * 2 : MP_SIZE_MAX;
amortized = MAX(amortized, size);
amortized = ALIGN_TO(amortized, CPU_STRUCT_ALIGN);
struct mempool_chunk *chunk = pool->state.last[1], *next = chunk->next;
}
}
-uns
+uint
mp_open(struct mempool *pool, void *ptr)
{
return mp_open_fast(pool, ptr);
}
void *
-mp_realloc(struct mempool *pool, void *ptr, uns size)
+mp_realloc(struct mempool *pool, void *ptr, uint size)
{
return mp_realloc_fast(pool, ptr, size);
}
void *
-mp_realloc_zero(struct mempool *pool, void *ptr, uns size)
+mp_realloc_zero(struct mempool *pool, void *ptr, uint size)
{
- uns old_size = mp_open_fast(pool, ptr);
+ uint old_size = mp_open_fast(pool, ptr);
ptr = mp_grow(pool, size);
if (size > old_size)
bzero(ptr + old_size, size - old_size);
}
void *
-mp_spread_internal(struct mempool *pool, void *p, uns size)
+mp_spread_internal(struct mempool *pool, void *p, uint size)
{
void *old = mp_ptr(pool);
void *new = mp_grow_internal(pool, p-old+size);
#include <time.h>
static void
-fill(byte *ptr, uns len, uns magic)
+fill(byte *ptr, uint len, uint magic)
{
while (len--)
*ptr++ = (magic++ & 255);
}
static void
-check(byte *ptr, uns len, uns magic, uns align)
+check(byte *ptr, uint len, uint magic, uint align)
{
ASSERT(!((uintptr_t)ptr & (align - 1)));
while (len--)
if (cf_getopt(argc, argv, CF_SHORT_OPTS, CF_NO_LONG_OPTS, NULL) >= 0 || argc != optind)
die("Invalid usage");
- uns max = 1000, n = 0, m = 0, can_realloc = 0;
+ uint max = 1000, n = 0, m = 0, can_realloc = 0;
void *ptr[max];
struct mempool_state *state[max];
- uns len[max], num[max], align[max];
+ uint len[max], num[max], align[max];
struct mempool *mp = mp_new(128), mp_static;
- for (uns i = 0; i < 5000; i++)
+ for (uint i = 0; i < 5000; i++)
{
- for (uns j = 0; j < n; j++)
+ for (uint j = 0; j < n; j++)
check(ptr[j], len[j], j, align[j]);
#if 0
DBG("free_small=%u free_big=%u idx=%u chunk_size=%u last_big=%p", mp->state.free[0], mp->state.free[1], mp->idx, mp->chunk_size, mp->last_big);
ASSERT(0);
grow:
{
- uns k = n - 1;
- for (uns i = random_max(4); i--; )
+ uint k = n - 1;
+ for (uint i = random_max(4); i--; )
{
- uns l = len[k];
+ uint l = len[k];
len[k] = random_max(0x2000);
DBG("grow(%u)", len[k]);
ptr[k] = mp_grow(mp, len[k]);
}
else if (can_realloc && n && (r -= 20) < 0)
{
- uns i = n - 1, l = len[i];
+ uint i = n - 1, l = len[i];
DBG("realloc(%p, %u)", ptr[i], len[i]);
ptr[i] = mp_realloc(mp, ptr[i], len[i] = random_max(0x2000));
DBG(" -> (%p, %u)", ptr[i], len[i]);
}
else if (m && (r -= 1) < 0)
{
- uns i = random_max(m);
+ uint i = random_max(m);
DBG("restore(%u)", i);
mp_restore(mp, state[i]);
n = num[m = i];