#define GLUE(x,y) x##y
#define GLUE_(x,y) x##_##y
#define COMPARE(x,y) do { if ((x)<(y)) return -1; if ((x)>(y)) return 1; } while(0)
+#define REV_COMPARE(x,y) COMPARE(y,x)
/* Logging */
#define ASSERT(x) do { if (__builtin_constant_p(x) && !(x)) assert_failed(); } while(0)
#endif
+#define COMPILE_ASSERT(name,x) typedef char _COMPILE_ASSERT_##name[!!(x)-1]
+
#ifdef LOCAL_DEBUG
#define DBG(x,y...) log(L_DEBUG, x,##y)
#else