struct buck2obj_buf *buck2obj_alloc(uns max_len, struct mempool *mp);
void buck2obj_free(struct buck2obj_buf *buf);
+void buck2obj_realloc(struct buck2obj_buf *buf, uns max_len);
struct odes *buck2obj_convert(struct buck2obj_buf *buf, uns buck_type, struct fastbuf *body);
+ /* If BCONFIG_CAN_OVERWRITE(body)==2, then the buffer of body has probably
+ * been tampered (unless the bucket is larger than the buffer). In such a
+ * case, you must call bflush(body) before you do anything else than
+ * sequential read. */