int dbg_map_parts = 0;
int dbg_movement = 0;
int dbg_init = 0;
+int dbg_overlaps = 0;
+int dbg_rank = 0;
int page_width_int;
int page_height_int;
void bfs(uns longline);
void make_segments(void);
+int overlaps(struct placement *p1, struct placement *p2);
+int get_overlap(struct placement *p);
+int individual_overlap(struct individual *individual);
+
void make_population(void);
bool shall_terminate(void);
void breed(void);
void rank_population(void);
void plan_individual(struct individual *individual);
+int cmp_individual(const void *a, const void *b);
+
void make_bitmap(struct variant *v, struct symbol *sym);
void make_bitmap_icon(struct variant *v, struct sym_icon *si);
void make_bitmap_point(struct variant *v, struct sym_point *sp);
{
for (int i=0; i<conf_pop_size; i++)
{
+ struct individual *i2 = ep_alloc(ep_individuals);
+ init_individual(i2);
+ population2[i] = i2;
+
if (dbg_init)
printf("Making individual %d\n", i);
struct individual *individual = ep_alloc(ep_individuals); init_individual(individual);
}
}
+int overlaps(struct placement *p1, struct placement *p2)
+{
+ if (p1->request->type != REQUEST_POINT &&
+ p1->request->type != REQUEST_SEGMENT &&
+ p1->request->type != REQUEST_AREA)
+ return 0;
+
+ if (p2->request->type != REQUEST_POINT &&
+ p2->request->type != REQUEST_SEGMENT &&
+ p2->request->type != REQUEST_AREA)
+ return 0;
+
+ if (p1->variant_used == -1 || p2->variant_used == -1)
+ return 0;
+
+ struct variant *v1, *v2;
+
+ v1 = &(p1->request->variants[p1->variant_used]);
+ v2 = &(p2->request->variants[p2->variant_used]);
+
+ int p1x = p1->x; int p1y = p1->y;
+ int p2x = p2->x; int p2y = p2->y;
+
+ int overlap = 0;
+ for (int y=max2(p1y, p2y); y<=min2(p1y+v1->height, p2y+v2->height); y++)
+ for (int x=max2(p1x, p2x); x<=min2(p1x+v1->width, p2x+v2->width); x++)
+ {
+ if (v1->bitmap[(y-p1y)*v1->width + (x-p1x)] &&
+ v2->bitmap[(y-p2y)*v2->width + (x-p2x)])
+ overlap++;
+ }
+
+ return overlap;
+}
+
+int get_overlap(struct placement *p)
+{
+ struct map_part **parts = get_map_parts(p);
+ if (! parts)
+ {
+ if (dbg_overlaps)
+ printf("Placement of request %d seems not to be placed\n", p->request->ind);
+ return 0;
+ }
+
+ struct placement **others;
+ bool *planned;
+
+ GARY_INIT_ZERO(planned, num_requests);
+ planned[p->request->ind] = 1;
+ GARY_INIT(others, 0);
+
+ for (uns i=0; i<GARY_SIZE(parts); i++)
+ {
+ struct map_placement *mp = parts[i]->placement->next;
+ while (mp)
+ {
+ if (! planned[mp->placement->request->ind])
+ {
+ struct placement **p = GARY_PUSH(others);
+ *p = mp->placement;
+ planned[mp->placement->request->ind] = true;
+ }
+ mp = mp->next;
+ }
+ }
+
+ int overlap = 0;
+ for (uns i=0; i<GARY_SIZE(others); i++)
+ {
+ overlap += overlaps(p, others[i]);
+ }
+
+ GARY_FREE(planned);
+ GARY_FREE(parts);
+ GARY_FREE(others);
+
+ return overlap;
+}
+
+int individual_overlap(struct individual *individual)
+{
+ int overlap = 0;
+
+ for (uns i=0; i<GARY_SIZE(individual->placements); i++)
+ {
+ overlap += get_overlap(&individual->placements[i]);
+ }
+
+ return overlap;
+}
+
+int cmp_individual(const void *a, const void *b)
+{
+ struct individual **ia = (struct individual **) a;
+ struct individual **ib = (struct individual **) b;
+
+ return (*ia)->penalty - (*ib)->penalty;
+}
+
void rank_population(void)
{
- // FIXME
+ int penalty;
+
+ for (int i=0; i<conf_pop_size; i++)
+ {
+ if (dbg_rank)
+ printf("Individual %d\n", i);
+ population1[i]->penalty = 0;
+
+ penalty = individual_overlap(population1[i]);
+ if (dbg_rank)
+ printf("Increasing penalty by %d for overlap\n", penalty);
+ population1[i]->penalty += penalty;
+ }
}
struct map_part **get_map_parts(struct placement *p)
double randdouble(void)
{
- // FIXME: How the hell shall double in range <0, 1> be generated? O:)
- return 0.5;
+ return ((double) rand() / (double) RAND_MAX);
}
void cleanup(void)
void copy_individual(struct individual *src, struct individual *dest)
{
- src->penalty = dest->penalty;
+ dest->penalty = src->penalty;
GARY_INIT(dest->placements, GARY_SIZE(src->placements));
for (uns i=0; i<GARY_SIZE(src->placements); i++)
{
dest->placements[i] = src->placements[i];
+ dest->placements[i].map_links = NULL;
+ }
+ for (uns j=0; j<num_map_parts; j++)
+ {
+ struct map_part *part = GARY_PUSH(dest->map);
+ GARY_INIT(part->placement, 0);
+ struct map_placement *mp = GARY_PUSH(part->placement);
+ mp->placement = &dummy_placement;
+ mp->next = mp->prev = NULL;
}
}