2 * The UCW Library -- Resource Pools
4 * (c) 2008--2011 Martin Mares <mj@ucw.cz>
6 * This software may be freely distributed and used according to the terms
7 * of the GNU Lesser General Public License.
10 #ifndef _UCW_RESPOOL_H
11 #define _UCW_RESPOOL_H
13 #include <ucw/clists.h>
14 #include <ucw/threads.h>
16 #ifdef CONFIG_UCW_CLEAN_ABI
17 #define res_add ucw_res_add
18 #define res_alloc ucw_res_alloc
19 #define res_detach ucw_res_detach
20 #define res_drop ucw_res_drop
21 #define res_dump ucw_res_dump
22 #define res_eltpool ucw_res_eltpool
23 #define res_for_fd ucw_res_for_fd
24 #define res_free ucw_res_free
25 #define res_malloc ucw_res_malloc
26 #define res_malloc_zero ucw_res_malloc_zero
27 #define res_mempool ucw_res_mempool
28 #define res_realloc ucw_res_realloc
29 #define res_subpool ucw_res_subpool
30 #define rp_commit ucw_rp_commit
31 #define rp_delete ucw_rp_delete
32 #define rp_detach ucw_rp_detach
33 #define rp_dump ucw_rp_dump
34 #define rp_new ucw_rp_new
38 * A resource pool. It contains a name of the pool (which is printed
39 * in all debugging dumps, otherwise it is not used) and a bunch of
40 * fields for internal use.
45 struct mempool *mpool; // If set, resources are allocated from the mempool, otherwise by xmalloc()
46 struct resource *subpool_of;
47 uint default_res_flags; // RES_FLAG_xxx for newly allocated resources
51 * Each resource is represented by this structure. It is linked to a resource
52 * pool it belongs to. It contains a pointer to a resource class (which describes how to
53 * handle the resource) and data private to the resource class.
57 struct respool *rpool;
58 uint flags; // RES_FLAG_xxx
59 const struct res_class *rclass;
60 void *priv; // Private to the class
61 // More data specific for the particular class can follow
64 /** Resource flags **/
66 RES_FLAG_TEMP = 1, // Resource is temporary
67 RES_FLAG_XFREE = 2, // Resource structure needs to be deallocated by xfree()
71 * Creates a new resource pool. If a memory pool is given, meta-data of all resources
72 * will be allocated from this pool. Otherwise, they will be malloc'ed.
74 struct respool *rp_new(const char *name, struct mempool *mp);
76 void rp_delete(struct respool *rp); /** Deletes a resource pool, freeing all resources. **/
77 void rp_detach(struct respool *rp); /** Deletes a resource pool, detaching all resources. **/
78 void rp_commit(struct respool *rp); /** Deletes a resource pool. Temporary resources are freed, stable resources are detached. **/
79 void rp_dump(struct respool *rp, uint indent); /** Prints out a debugging dump of a pool to stdout. **/
81 /** Returns a pointer to the currently active resource pool or NULL, if none exists. **/
82 static inline struct respool *rp_current(void)
84 return ucwlib_thread_context()->current_respool;
88 * Makes the given resource pool active; returns a pointer to the previously active pool
89 * or NULL, if there was none. Calling with @rp equal to NULL deactivates the pool.
91 static inline struct respool *rp_switch(struct respool *rp)
93 struct ucwlib_context *ctx = ucwlib_thread_context();
94 struct respool *orp = ctx->current_respool;
95 ctx->current_respool = rp;
99 struct resource *res_alloc(const struct res_class *rc) LIKE_MALLOC; // Dies if there is no pool active
101 void res_dump(struct resource *r, uint indent); /** Prints out a debugging dump of the resource to stdout. **/
104 * Frees a resource, unlinking it from its pool.
105 * When called with a NULL pointer, it does nothing, but safely.
107 void res_free(struct resource *r);
110 * Unlinks a resource from a pool and releases its meta-data. However, the resource itself is kept.
111 * When called with a NULL pointer, it does nothing, but safely.
113 void res_detach(struct resource *r);
115 /** Marks a resource as temporary (sets @RES_FLAG_TEMP). **/
116 static inline void res_temporary(struct resource *r)
118 r->flags |= RES_FLAG_TEMP;
121 /** Marks a resource as permanent (clears @RES_FLAG_TEMP). **/
122 static inline void res_permanent(struct resource *r)
124 r->flags &= RES_FLAG_TEMP;
128 * === Resource classes
130 * A resource class describes how to handle a particular type of resources.
131 * Most importantly, it defines a set of (optional) callbacks for performing operations
134 * * dump() should print a description of the resource used for debugging
135 * to the standard output. The description should end with a newline character
136 * and in case of a multi-line description, the subsequent lines should be
137 * indented by @indent spaces.
138 * * free() frees the resource; the struct resource is freed automatically afterwards.
139 * * detach() breaks the link between the struct resource and the real resource;
140 * the struct resource is freed automatically afterwards, while the resource
143 * The following functions are intended for use by the resource classes only.
146 /** The structure describing a resource class. **/
148 const char *name; // The name of the class (included in debugging dumps)
149 void (*detach)(struct resource *r); // The callbacks
150 void (*free)(struct resource *r);
151 void (*dump)(struct resource *r, uint indent);
152 uint res_size; // Size of the resource structure (0=default)
156 * Initialize a pre-allocated buffer to the specific class of resource, setting its private data to @priv.
157 * This resource can be added to the current pool by @res_add().
159 static inline struct resource *res_init(struct resource *r, const struct res_class *rc, void *priv)
168 * Links a pre-initialized resource to the active pool.
170 void res_add(struct resource *r);
173 * Unlinks a resource from a pool and releases its meta-data. Unlike @res_detach(),
174 * it does not invoke any callbacks. The caller must make sure that no references to
175 * the meta-data remain, so this is generally safe only inside resource class code.
177 void res_drop(struct resource *r);
180 * Creates a new resource of the specific class, setting its private data to @priv.
181 * Dies if no resource pool is active.
183 static inline struct resource *res_new(const struct res_class *rc, void *priv)
185 struct resource *r = res_alloc(rc);
192 * === Pre-defined resource classes
195 struct resource *res_for_fd(int fd); /** Creates a resource that closes a given file descriptor. **/
197 void *res_malloc(size_t size, struct resource **ptr) LIKE_MALLOC; /** Allocates memory and creates a resource for it. **/
198 void *res_malloc_zero(size_t size, struct resource **ptr) LIKE_MALLOC; /** Allocates zero-initialized memory and creates a resource for it. **/
199 void *res_realloc(struct resource *res, size_t size); /** Re-allocates memory obtained by @res_malloc() or @res_malloc_zero(). **/
202 * Converts the resource pool @rp to a resource inside the current resource pool (i.e., its sub-pool).
203 * You can delete the sub-pool either by freeing this resource, or by calling
204 * @rp_delete() on it, which removes the resource automatically.
206 struct resource *res_subpool(struct respool *rp);
209 struct resource *res_mempool(struct mempool *mp); /** Creates a resource for the specified <<mempool:,memory pool>>. **/
212 struct resource *res_eltpool(struct eltpool *ep); /** Creates a resource for the specified <<eltpool:,element pool>>. **/