2 * UCW Library -- Main Loop
4 * (c) 2004--2011 Martin Mares <mj@ucw.cz>
6 * This software may be freely distributed and used according to the terms
7 * of the GNU Lesser General Public License.
10 #ifndef _UCW_MAINLOOP_H
11 #define _UCW_MAINLOOP_H
13 #include "ucw/clists.h"
22 * First of all, let us take a look at the basic operations with main loop contexts.
25 /** The main loop context **/
27 timestamp_t now; /* [*] Current time in milliseconds since the UNIX epoch. See @main_get_time(). */
28 ucw_time_t now_seconds; /* [*] Current time in seconds since the epoch. */
29 timestamp_t idle_time; /* [*] Total time in milliseconds spent by waiting for events. */
30 uns shutdown; /* [*] Setting this to nonzero forces the @main_loop() function to terminate. */
32 clist file_active_list;
38 #ifdef CONFIG_UCW_EPOLL
39 int epoll_fd; /* File descriptor used for epoll */
40 struct epoll_event *epoll_events;
41 clist file_recalc_list;
43 uns poll_table_obsolete;
44 struct pollfd *poll_table;
45 struct main_file **poll_file_table;
47 struct main_timer **timer_table; /* Growing array containing the heap of timers */
48 sigset_t want_signals;
51 struct main_file *sig_pipe_file;
52 struct main_signal *sigchld_handler;
55 struct main_context *main_new(void); /** Create a new context. **/
58 * Delete a context, assuming it does have any event handlers attached. Does nothing if @m is NULL.
59 * It is allowed to call @main_delete() from a hook function of the same context, but you must
60 * never return to the main loop -- e.g., you can exit() the process instead.
62 void main_delete(struct main_context *m);
65 * Delete a context. If there are any event handlers attached, they are deactivated
66 * (but the responsibility to free the memory there were allocated from lies upon you).
67 * If there are any file handlers, the corresponding file descriptors are closed.
69 void main_destroy(struct main_context *m);
71 /** Switch the current context of the calling thread. Returns the previous current context. **/
72 struct main_context *main_switch_context(struct main_context *m);
74 /** Return the current context. Dies if there is none or if the context has been deleted. **/
75 struct main_context *main_current(void);
77 /** Initialize the main loop module and create a top-level context. **/
80 /** Deinitialize the main loop module, calling @main_delete() on the top-level context. **/
81 void main_cleanup(void);
84 * Deinitialize the main loop module, calling @main_destroy() on the top-level context.
85 * This is especially useful in a freshly forked-off child process.
87 void main_teardown(void);
90 * Start the event loop on the current context.
91 * It will watch the provided objects and call callbacks.
92 * Terminates when someone calls @main_shut_down(),
93 * or when all <<hook,hooks>> return <<enum_main_hook_return,`HOOK_DONE`>>
94 * or at last one <<hook,hook>> returns <<enum_main_hook_return,`HOOK_SHUTDOWN`>>.
98 /** Ask the main loop to terminate at the nearest occasion. **/
99 static inline void main_shut_down(void)
101 main_current()->shutdown = 1;
105 * Show the current state of a given context (use @main_debug() for the current context).
106 * Available only if LibUCW has been compiled with `CONFIG_DEBUG`.
108 void main_debug_context(struct main_context *m);
113 main_debug_context(main_current());
121 * The event loop provides the current time, measured as a 64-bit number
122 * of milliseconds since the system epoch (represented in the type `timestamp_t`).
124 * You can also register timers, which call a handler function at a given moment.
125 * The handler function must either call @timer_del() to delete the timer, or call
126 * @timer_add() with a different expiration time.
130 * Get the current timestamp cached in the current context. It is refreshed in every
131 * iteration of the event loop, or explicitly by calling @main_get_time().
133 static inline timestamp_t main_get_now(void)
135 return main_current()->now;
138 /** An analog of @main_get_now() returning the number of seconds since the system epoch. **/
139 static inline ucw_time_t main_get_now_seconds(void)
141 return main_current()->now_seconds;
145 * This is a description of a timer.
146 * You define the handler function and possibly user-defined data you wish
147 * to pass to the handler, and then you invoke @timer_add().
153 void (*handler)(struct main_timer *tm); /* [*] Function to be called when the timer expires. */
154 void *data; /* [*] Data for use by the handler */
158 * Add a new timer into the main loop to be watched and called
159 * when it expires. It can also be used to modify an already running
160 * timer. It is permitted (and usual) to call this function from the
161 * timer's handler itself if you want the timer to trigger again.
163 * The @expire parameter is absolute, use @timer_add_rel() for a relative version.
165 void timer_add(struct main_timer *tm, timestamp_t expires);
167 /** Like @timer_add(), but the expiration time is relative to the current time. **/
168 void timer_add_rel(struct main_timer *tm, timestamp_t expires_delta);
171 * Removes a timer from the active ones. It is permitted (and common) to call
172 * this function from the timer's handler itself if you want to deactivate
175 void timer_del(struct main_timer *tm);
178 * Forces refresh of the current timestamp cached in the active context.
179 * You usually do not need to call this, since it is called every time the
180 * loop polls for events. It is here if you need extra precision or some of the
181 * hooks takes a long time.
183 void main_get_time(void);
185 /** Show current state of a timer. Available only if LibUCW has been compiled with `CONFIG_DEBUG`. **/
186 void timer_debug(struct main_timer *tm);
190 * Activity on file descriptors
191 * ----------------------------
193 * You can ask the main loop to watch a set of file descriptors for activity.
194 * (This is a generalization of the select() and poll() system calls. Internally,
195 * it uses either poll() or the more efficient epoll().)
197 * You create a <<struct_main_file,`struct main_file`>>, fill in a file descriptor
198 * and pointers to handler functions to be called when the descriptor becomes
199 * ready for reading and/or writing, and call @file_add(). When you need to
200 * modify the handlers (e.g., to set them to NULL if you are no longer interested
201 * in a given event), you should call @file_chg() to notify the main loop about
204 * From within the handler functions, you are allowed to call @file_chg() and even
207 * The return value of a handler function should be either <<enum_main_hook_return,`HOOK_RETRY`>>
208 * or <<enum_main_hook_return,`HOOK_IDLE`>>. <<enum_main_hook_return,`HOOK_RETRY`>>
209 * signals that the function would like to consume more data immediately
210 * (i.e., it wants to be called again soon, but the event loop can postpone it after
211 * processing other events to avoid starvation). <<enum_main_hook_return,`HOOK_IDLE`>>
212 * tells that the handler wants to be called when the descriptor becomes ready again.
214 * For backward compatibility, 0 can be used instead of <<enum_main_hook_return,`HOOK_IDLE`>>
215 * and 1 for <<enum_main_hook_return,`HOOK_RETRY`>>.
217 * If you want to read/write fixed-size blocks of data asynchronously, the
218 * <<blockio,Asynchronous block I/O>> interface could be more convenient.
222 * This structure describes a file descriptor to be watched and the handlers
223 * to be called when the descriptor is ready for reading and/or writing.
227 int fd; /* [*] File descriptor */
228 int (*read_handler)(struct main_file *fi); /* [*] To be called when ready for reading/writing; must call file_chg() afterwards */
229 int (*write_handler)(struct main_file *fi);
230 void *data; /* [*] Data for use by the handlers */
232 #ifdef CONFIG_UCW_EPOLL
233 uns last_want_events;
235 struct pollfd *pollfd;
240 * Insert a <<struct_main_file,`main_file`>> structure into the main loop to be
241 * watched for activity. You can call this at any time, even inside a handler
242 * (of course for a different file descriptor than the one of the handler).
244 * The file descriptor is automatically set to the non-blocking mode.
246 void file_add(struct main_file *fi);
249 * Tell the main loop that the file structure has changed. Call it whenever you
250 * change any of the handlers.
252 * Can be called only on active files (only the ones added by @file_add()).
254 void file_chg(struct main_file *fi);
257 * Removes a file from the watched set. If you want to close a descriptor,
258 * please use this function first.
260 * Can be called from a handler.
262 void file_del(struct main_file *fi);
264 /** Show current state of a file. Available only if LibUCW has been compiled with `CONFIG_DEBUG`. **/
265 void file_debug(struct main_file *fi);
269 * Asynchronous block I/O
270 * ----------------------
272 * If you are reading or writing fixed-size blocks of data, you can let the
273 * block I/O interface handle the boring routine of handling partial reads
274 * and writes for you.
276 * You just create <<struct_main_block_io,`struct main_block_io`>> and call
277 * @block_io_add() on it, which sets up some <<struct_main_file,`main_file`>>s internally.
278 * Then you can just call @block_io_read() or @block_io_write() to ask for
279 * reading or writing of a given block. When the operation is finished,
280 * your handler function is called.
282 * Additionally, the block I/O is equipped with a timer, which can be used
283 * to detect communication timeouts. The timer is not touched internally
284 * (except that it gets added and deleted at the right places), feel free
285 * to adjust it from your handler functions by @block_io_set_timeout().
286 * When the timer expires, the error handler is automatically called with
287 * <<enum_block_io_err_cause,`BIO_ERR_TIMEOUT`>>.
290 /** The block I/O structure. **/
291 struct main_block_io {
292 struct main_file file;
293 byte *rbuf; /* Read/write pointers for use by file_read/write */
297 void (*read_done)(struct main_block_io *bio); /* [*] Called when file_read is finished; rpos < rlen if EOF */
298 void (*write_done)(struct main_block_io *bio); /* [*] Called when file_write is finished */
299 void (*error_handler)(struct main_block_io *bio, int cause); /* [*] Handler to call on errors */
300 struct main_timer timer;
301 void *data; /* [*] Data for use by the handlers */
304 /** Activate a block I/O structure. **/
305 void block_io_add(struct main_block_io *bio, int fd);
307 /** Deactivate a block I/O structure. **/
308 void block_io_del(struct main_block_io *bio);
311 * Specifies when or why an error happened. This is passed to the error handler.
312 * `errno` is still set to the original source of error. The only exception
313 * is `BIO_ERR_TIMEOUT`, in which case `errno` is not set and the only possible
314 * cause of it is timeout of the timer associated with the block_io
315 * (see @block_io_set_timeout()).
317 enum block_io_err_cause {
324 * Ask the main loop to read @len bytes of data from @bio into @buf.
325 * It cancels any previous unfinished read requested in this way.
327 * When the read is done, the read_done() handler is called. If an EOF occurred,
328 * `rpos < rlen` (eg. not all data were read).
330 * Can be called from a handler.
332 * You can use a call with zero @len to cancel the current read, but all read data
333 * will be thrown away.
335 void block_io_read(struct main_block_io *bio, void *buf, uns len);
338 * Request that the main loop writes @len bytes of data from @buf to @bio.
339 * Cancels any previous unfinished write and overwrites `write_handler`.
341 * When it is written, the write_done() handler is called.
343 * Can be called from a handler.
345 * If you call it with zero @len, it will cancel the previous write, but note
346 * that some data may already be written.
348 void block_io_write(struct main_block_io *bio, void *buf, uns len);
351 * Sets a timer for a file @bio. If the timer is not overwritten or disabled
352 * until @expires_delta milliseconds, the file timeouts and error_handler() is called with
353 * <<enum_block_io_err_cause,`BIO_ERR_TIMEOUT`>>. A value of `0` stops the timer.
355 * Previous setting of the timeout on the same file will be overwritten.
357 * The use-cases for this are mainly sockets or pipes, when:
359 * - You want to drop inactive connections (no data comes in or out for a given time, not
360 * incomplete messages).
361 * - You want to enforce answer in a given time (for example authentication).
362 * - Watching maximum time for a whole connection.
364 void block_io_set_timeout(struct main_block_io *bio, timestamp_t expires_delta);
371 * The hooks are called whenever the main loop performs an iteration.
372 * You can shutdown the main loop from within them or request an iteration
373 * to happen without sleeping (just poll, no waiting for events).
377 * A hook. It contains the function to call and some user data.
379 * The handler() must return one value from
380 * <<enum_main_hook_return,`main_hook_return`>>.
382 * Fill with the hook and data and pass it to @hook_add().
386 int (*handler)(struct main_hook *ho); /* [*] Hook function; returns HOOK_xxx */
387 void *data; /* [*] For use by the handler */
391 * Return value of the hook handler().
392 * Specifies what should happen next.
394 * - `HOOK_IDLE` -- Let the loop sleep until something happens, call after that.
395 * - `HOOK_RETRY` -- Force the loop to perform another iteration without sleeping.
396 * This will cause calling of all the hooks again soon.
397 * - `HOOK_DONE` -- The loop will terminate if all hooks return this.
398 * - `HOOK_SHUTDOWN` -- Shuts down the loop.
400 * The `HOOK_IDLE` and `HOOK_RETRY` constants are also used as return values
403 enum main_hook_return {
411 * Inserts a new hook into the loop.
412 * The hook will be scheduled at least once before next sleep.
413 * May be called from inside a hook handler too.
415 void hook_add(struct main_hook *ho);
418 * Removes an existing hook from the loop.
419 * May be called from inside a hook handler (to delete itself or another hook).
421 void hook_del(struct main_hook *ho);
423 /** Show current state of a hook. Available only if LibUCW has been compiled with `CONFIG_DEBUG`. **/
424 void hook_debug(struct main_hook *ho);
431 * The main loop can watch child processes and notify you,
432 * when some of them terminates.
436 * Description of a watched process.
437 * You fill in the handler() and `data`.
438 * The rest is set with @process_fork().
440 struct main_process {
442 int pid; /* Process id (0=not running) */
443 int status; /* Exit status (-1=fork failed) */
444 char status_msg[EXIT_STATUS_MSG_SIZE];
445 void (*handler)(struct main_process *mp); /* [*] Called when the process exits; process_del done automatically */
446 void *data; /* [*] For use by the handler */
450 * Asks the main loop to watch this process.
451 * As it is done automatically in @process_fork(), you need this only
452 * if you removed the process previously by @process_del().
454 void process_add(struct main_process *mp);
457 * Removes the process from the watched set. This is done
458 * automatically, when the process terminates, so you need it only
459 * when you do not want to watch a running process any more.
461 void process_del(struct main_process *mp);
464 * Forks and fills the @mp with information about the new process.
466 * If the fork() succeeds, it:
468 * - Returns 0 in the child.
469 * - Returns 1 in the parent and calls @process_add() on it.
471 * In the case of unsuccessful fork(), it:
473 * - Fills in the `status_msg` and sets `status` to -1.
474 * - Calls the handler() as if the process terminated.
477 int process_fork(struct main_process *mp);
479 /** Show current state of a process. Available only if LibUCW has been compiled with `CONFIG_DEBUG`. **/
480 void process_debug(struct main_process *pr);
484 * Synchronous delivery of signals
485 * -------------------------------
487 * UNIX signals are delivered to processes in an asynchronous way: when a signal
488 * arrives (and it is not blocked), the process is interrupted and the corresponding
489 * signal handler function is called. However, most data structures and even most
490 * system library calls are not safe with respect to interrupts, so most program
491 * using signals contain subtle race conditions and may fail once in a long while.
493 * To avoid this problem, the event loop can be asked for synchronous delivery
494 * of signals. When a signal registered with @signal_add() arrives, it wakes up
495 * the loop (if it is not already awake) and it is processed in the same way
496 * as all other events.
498 * When used in a multi-threaded program, the signals are delivered to the thread
499 * which is currently using the particular main loop context. If the context is not
500 * current in any thread, the signals are blocked.
502 * As usually with UNIX signals, multiple instances of a single signal can be
503 * merged and delivered only once. (Some implementations of the main loop can even
504 * drop a signal completely during very intensive signal traffic, when an internal
505 * signal queue overflows.)
508 /** Description of a signal to catch. **/
511 int signum; /* [*] Signal to catch */
512 void (*handler)(struct main_signal *ms); /* [*] Called when the signal arrives */
513 void *data; /* [*] For use by the handler */
516 /** Request a signal to be caught and delivered synchronously. **/
517 void signal_add(struct main_signal *ms);
519 /** Cancel a request for signal catching. **/
520 void signal_del(struct main_signal *ms);
522 /** Show current state of a signal catcher. Available only if LibUCW has been compiled with `CONFIG_DEBUG`. **/
523 void signal_debug(struct main_signal *sg);