2 * UCW Library -- Main Loop
4 * (c) 2004--2012 Martin Mares <mj@ucw.cz>
6 * This software may be freely distributed and used according to the terms
7 * of the GNU Lesser General Public License.
10 #ifndef _UCW_MAINLOOP_H
11 #define _UCW_MAINLOOP_H
13 #include <ucw/clists.h>
14 #include <ucw/process.h>
18 #ifdef CONFIG_UCW_CLEAN_ABI
19 #define block_io_add ucw_block_io_add
20 #define block_io_del ucw_block_io_del
21 #define block_io_read ucw_block_io_read
22 #define block_io_set_timeout ucw_block_io_set_timeout
23 #define block_io_write ucw_block_io_write
24 #define file_add ucw_file_add
25 #define file_chg ucw_file_chg
26 #define file_debug ucw_file_debug
27 #define file_del ucw_file_del
28 #define hook_add ucw_hook_add
29 #define hook_debug ucw_hook_debug
30 #define hook_del ucw_hook_del
31 #define main_cleanup ucw_main_cleanup
32 #define main_current ucw_main_current
33 #define main_debug_context ucw_main_debug_context
34 #define main_delete ucw_main_delete
35 #define main_destroy ucw_main_destroy
36 #define main_get_time ucw_main_get_time
37 #define main_init ucw_main_init
38 #define main_loop ucw_main_loop
39 #define main_new ucw_main_new
40 #define main_step ucw_main_step
41 #define main_switch_context ucw_main_switch_context
42 #define main_teardown ucw_main_teardown
43 #define process_add ucw_process_add
44 #define process_debug ucw_process_debug
45 #define process_del ucw_process_del
46 #define process_fork ucw_process_fork
47 #define rec_io_add ucw_rec_io_add
48 #define rec_io_del ucw_rec_io_del
49 #define rec_io_parse_line ucw_rec_io_parse_line
50 #define rec_io_set_timeout ucw_rec_io_set_timeout
51 #define rec_io_start_read ucw_rec_io_start_read
52 #define rec_io_stop_read ucw_rec_io_stop_read
53 #define rec_io_write ucw_rec_io_write
54 #define signal_add ucw_signal_add
55 #define signal_debug ucw_signal_debug
56 #define signal_del ucw_signal_del
57 #define timer_add ucw_timer_add
58 #define timer_add_rel ucw_timer_add_rel
59 #define timer_debug ucw_timer_debug
60 #define timer_del ucw_timer_del
68 * First of all, let us take a look at the basic operations with main loop contexts.
71 /** The main loop context **/
73 timestamp_t now; /* [*] Current time in milliseconds since an unknown epoch. See main_get_time(). */
74 timestamp_t idle_time; /* [*] Total time in milliseconds spent by waiting for events. */
75 uint shutdown; /* [*] Setting this to nonzero forces the main_loop() function to terminate. */
77 clist file_active_list;
84 #ifdef CONFIG_UCW_EPOLL
85 int epoll_fd; /* File descriptor used for epoll */
86 struct epoll_event *epoll_events;
87 clist file_recalc_list;
89 uint poll_table_obsolete;
90 struct pollfd *poll_table;
91 struct main_file **poll_file_table;
93 struct main_timer **timer_table; /* Growing array containing the heap of timers */
94 sigset_t want_signals;
97 struct main_file *sig_pipe_file;
98 struct main_signal *sigchld_handler;
101 struct main_context *main_new(void); /** Create a new context. **/
104 * Delete a context, assuming it does have any event handlers attached. Does nothing if @m is NULL.
105 * It is allowed to call @main_delete() from a hook function of the same context, but you must
106 * never return to the main loop -- e.g., you can exit() the process instead.
108 void main_delete(struct main_context *m);
111 * Delete a context. If there are any event handlers attached, they are deactivated
112 * (but the responsibility to free the memory there were allocated from lies upon you).
113 * If there are any file handlers, the corresponding file descriptors are closed.
115 void main_destroy(struct main_context *m);
117 /** Switch the current context of the calling thread. Returns the previous current context. **/
118 struct main_context *main_switch_context(struct main_context *m);
120 /** Return the current context. Dies if there is none or if the context has been deleted. **/
121 struct main_context *main_current(void);
123 /** Initialize the main loop module and create a top-level context. **/
124 void main_init(void);
126 /** Deinitialize the main loop module, calling @main_delete() on the top-level context. **/
127 void main_cleanup(void);
130 * Deinitialize the main loop module, calling @main_destroy() on the top-level context.
131 * This is especially useful in a freshly forked-off child process.
133 void main_teardown(void);
136 * Start the event loop on the current context.
137 * It will watch the provided objects and call callbacks.
138 * Terminates when someone calls @main_shut_down(),
139 * or when all <<hook,hooks>> return <<enum_main_hook_return,`HOOK_DONE`>>
140 * or at last one <<hook,hook>> returns <<enum_main_hook_return,`HOOK_SHUTDOWN`>>.
142 void main_loop(void);
145 * Perform a single iteration of the main loop.
146 * Check if there are any events ready and process them.
147 * If there are none, do not wait.
149 void main_step(void);
151 /** Ask the main loop to terminate at the nearest occasion. **/
152 static inline void main_shut_down(void)
154 main_current()->shutdown = 1;
158 * Show the current state of a given context (use @main_debug() for the current context).
159 * Available only if LibUCW has been compiled with `CONFIG_UCW_DEBUG`.
161 void main_debug_context(struct main_context *m);
163 static inline void main_debug(void)
165 main_debug_context(main_current());
173 * The event loop provides the current time, measured as a 64-bit number
174 * of milliseconds since the system epoch (represented in the type `timestamp_t`).
176 * You can also register timers, which call a handler function at a given moment.
177 * The handler function must either call @timer_del() to delete the timer, or call
178 * @timer_add() with a different expiration time.
182 * Get the current timestamp cached in the current context. It is refreshed in every
183 * iteration of the event loop, or explicitly by calling @main_get_time().
185 static inline timestamp_t main_get_now(void)
187 return main_current()->now;
191 * This is a description of a timer.
192 * You define the handler function and possibly user-defined data you wish
193 * to pass to the handler, and then you invoke @timer_add().
199 void (*handler)(struct main_timer *tm); /* [*] Function to be called when the timer expires. */
200 void *data; /* [*] Data for use by the handler */
204 * Add a new timer into the main loop to be watched and called
205 * when it expires. It can also be used to modify an already running
206 * timer. It is permitted (and usual) to call this function from the
207 * timer's handler itself if you want the timer to trigger again.
209 * The @expire parameter is absolute (in the same time scale as @main_get_now()),
210 * use @timer_add_rel() for a relative version.
212 void timer_add(struct main_timer *tm, timestamp_t expires);
214 /** Like @timer_add(), but the expiration time is relative to the current time. **/
215 void timer_add_rel(struct main_timer *tm, timestamp_t expires_delta);
218 * Removes a timer from the active ones. It is permitted (and common) to call
219 * this function from the timer's handler itself if you want to deactivate
220 * the timer. Removing an already removed timer does nothing.
222 void timer_del(struct main_timer *tm);
224 /** Tells whether a timer is running. **/
225 static inline int timer_is_active(struct main_timer *tm)
227 return !!tm->expires;
231 * Forces refresh of the current timestamp cached in the active context.
232 * You usually do not need to call this, since it is called every time the
233 * loop polls for events. It is here if you need extra precision or some of the
234 * hooks takes a long time.
236 void main_get_time(void);
238 /** Show current state of a timer. Available only if LibUCW has been compiled with `CONFIG_UCW_DEBUG`. **/
239 void timer_debug(struct main_timer *tm);
246 * The hooks are called whenever the main loop performs an iteration.
247 * You can shutdown the main loop from within them or request an iteration
248 * to happen without sleeping (just poll, no waiting for events).
252 * A hook. It contains the function to call and some user data.
254 * The handler() must return one value from
255 * <<enum_main_hook_return,`main_hook_return`>>.
257 * Fill with the hook and data and pass it to @hook_add().
261 int (*handler)(struct main_hook *ho); /* [*] Hook function; returns HOOK_xxx */
262 void *data; /* [*] For use by the handler */
266 * Return value of the hook handler().
267 * Specifies what should happen next.
269 * - `HOOK_IDLE` -- Let the loop sleep until something happens, call after that.
270 * - `HOOK_RETRY` -- Force the loop to perform another iteration without sleeping.
271 * This will cause calling of all the hooks again soon.
272 * - `HOOK_DONE` -- The loop will terminate if all hooks return this.
273 * - `HOOK_SHUTDOWN` -- Shuts down the loop.
275 * The `HOOK_IDLE` and `HOOK_RETRY` constants are also used as return values
278 enum main_hook_return {
286 * Inserts a new hook into the loop.
287 * The hook will be scheduled at least once before next sleep.
288 * May be called from inside a hook handler too.
289 * Adding an already added hook is permitted and if the hook has been run,
290 * it will be run again before next sleep.
292 void hook_add(struct main_hook *ho);
295 * Removes an existing hook from the loop.
296 * May be called from inside a hook handler (to delete itself or another hook).
297 * Removing an already removed hook does nothing.
299 void hook_del(struct main_hook *ho);
301 /** Tells if a hook is active (i.e., added). **/
302 static inline int hook_is_active(struct main_hook *ho)
304 return clist_is_linked(&ho->n);
307 /** Show current state of a hook. Available only if LibUCW has been compiled with `CONFIG_UCW_DEBUG`. **/
308 void hook_debug(struct main_hook *ho);
313 * Activity on file descriptors
314 * ----------------------------
316 * You can ask the main loop to watch a set of file descriptors for activity.
317 * (This is a generalization of the select() and poll() system calls. Internally,
318 * it uses either poll() or the more efficient epoll().)
320 * You create a <<struct_main_file,`struct main_file`>>, fill in a file descriptor
321 * and pointers to handler functions to be called when the descriptor becomes
322 * ready for reading and/or writing, and call @file_add(). When you need to
323 * modify the handlers (e.g., to set them to NULL if you are no longer interested
324 * in a given event), you should call @file_chg() to notify the main loop about
327 * From within the handler functions, you are allowed to call @file_chg() and even
330 * The return value of a handler function should be either <<enum_main_hook_return,`HOOK_RETRY`>>
331 * or <<enum_main_hook_return,`HOOK_IDLE`>>. <<enum_main_hook_return,`HOOK_RETRY`>>
332 * signals that the function would like to consume more data immediately
333 * (i.e., it wants to be called again soon, but the event loop can postpone it after
334 * processing other events to avoid starvation). <<enum_main_hook_return,`HOOK_IDLE`>>
335 * tells that the handler wants to be called when the descriptor becomes ready again.
337 * For backward compatibility, 0 can be used instead of <<enum_main_hook_return,`HOOK_IDLE`>>
338 * and 1 for <<enum_main_hook_return,`HOOK_RETRY`>>.
340 * If you want to read/write fixed-size blocks of data asynchronously, the
341 * <<blockio,Asynchronous block I/O>> interface could be more convenient.
345 * This structure describes a file descriptor to be watched and the handlers
346 * to be called when the descriptor is ready for reading and/or writing.
350 int fd; /* [*] File descriptor */
351 int (*read_handler)(struct main_file *fi); /* [*] To be called when ready for reading/writing; must call file_chg() afterwards */
352 int (*write_handler)(struct main_file *fi);
353 void *data; /* [*] Data for use by the handlers */
355 #ifdef CONFIG_UCW_EPOLL
356 uint last_want_events;
358 struct pollfd *pollfd;
363 * Insert a <<struct_main_file,`main_file`>> structure into the main loop to be
364 * watched for activity. You can call this at any time, even inside a handler
365 * (of course for a different file descriptor than the one of the handler).
367 * The file descriptor is automatically set to the non-blocking mode.
369 void file_add(struct main_file *fi);
372 * Tell the main loop that the file structure has changed. Call it whenever you
373 * change any of the handlers.
375 * Can be called only on active files (only the ones added by @file_add()).
377 void file_chg(struct main_file *fi);
380 * Removes a file from the watched set. If you want to close a descriptor,
381 * please use this function first.
383 * Can be called from a handler.
384 * Removing an already removed file does nothing.
386 void file_del(struct main_file *fi);
388 /** Tells if a file is active (i.e., added). **/
389 static inline int file_is_active(struct main_file *fi)
391 return clist_is_linked(&fi->n);
394 /** Show current state of a file. Available only if LibUCW has been compiled with `CONFIG_UCW_DEBUG`. **/
395 void file_debug(struct main_file *fi);
399 * Asynchronous block I/O
400 * ----------------------
402 * If you are reading or writing fixed-size blocks of data, you can let the
403 * block I/O interface handle the boring routine of handling partial reads
404 * and writes for you.
406 * You just create <<struct_main_block_io,`struct main_block_io`>> and call
407 * @block_io_add() on it, which sets up some <<struct_main_file,`main_file`>>s internally.
408 * Then you can just call @block_io_read() or @block_io_write() to ask for
409 * reading or writing of a given block. When the operation is finished,
410 * your handler function is called.
412 * Additionally, the block I/O is equipped with a timer, which can be used
413 * to detect communication timeouts. The timer is not touched internally
414 * (except that it gets added and deleted at the right places), feel free
415 * to adjust it from your handler functions by @block_io_set_timeout().
416 * When the timer expires, the error handler is automatically called with
417 * <<enum_block_io_err_cause,`BIO_ERR_TIMEOUT`>>.
420 /** The block I/O structure. **/
421 struct main_block_io {
422 struct main_file file;
423 byte *rbuf; /* Read/write pointers for use by file_read/write */
427 void (*read_done)(struct main_block_io *bio); /* [*] Called when file_read is finished; rpos < rlen if EOF */
428 void (*write_done)(struct main_block_io *bio); /* [*] Called when file_write is finished */
429 void (*error_handler)(struct main_block_io *bio, int cause); /* [*] Handler to call on errors */
430 struct main_timer timer;
431 void *data; /* [*] Data for use by the handlers */
434 /** Activate a block I/O structure. **/
435 void block_io_add(struct main_block_io *bio, int fd);
437 /** Deactivate a block I/O structure. Calling twice is safe. **/
438 void block_io_del(struct main_block_io *bio);
441 * Specifies when or why an error happened. This is passed to the error handler.
442 * `errno` is still set to the original source of error. The only exception
443 * is `BIO_ERR_TIMEOUT`, in which case `errno` is not set and the only possible
444 * cause of it is timeout of the timer associated with the block_io
445 * (see @block_io_set_timeout()).
447 enum block_io_err_cause {
454 * Ask the main loop to read @len bytes of data from @bio into @buf.
455 * It cancels any previous unfinished read requested in this way.
457 * When the read is done, the read_done() handler is called. If an EOF occurred,
458 * `rpos < rlen` (eg. not all data were read).
460 * Can be called from a handler.
462 * You can use a call with zero @len to cancel the current read, but all read data
463 * will be thrown away.
465 void block_io_read(struct main_block_io *bio, void *buf, uint len);
468 * Request that the main loop writes @len bytes of data from @buf to @bio.
469 * Cancels any previous unfinished write and overwrites `write_handler`.
471 * When it is written, the write_done() handler is called.
473 * Can be called from a handler.
475 * If you call it with zero @len, it will cancel the previous write, but note
476 * that some data may already be written.
478 void block_io_write(struct main_block_io *bio, void *buf, uint len);
481 * Sets a timer for a file @bio. If the timer is not overwritten or disabled
482 * until @expires_delta milliseconds, the file timeouts and error_handler() is called with
483 * <<enum_block_io_err_cause,`BIO_ERR_TIMEOUT`>>. A value of `0` stops the timer.
485 * Previous setting of the timeout on the same file will be overwritten.
487 * The use-cases for this are mainly sockets or pipes, when:
489 * - You want to drop inactive connections (no data comes in or out for a given time, not
490 * incomplete messages).
491 * - You want to enforce answer in a given time (for example authentication).
492 * - Watching maximum time for a whole connection.
494 void block_io_set_timeout(struct main_block_io *bio, timestamp_t expires_delta);
496 /** Tells if a @bio is active (i.e., added). **/
497 static inline int block_io_is_active(struct main_block_io *bio)
499 return file_is_active(&bio->file);
504 * Asynchronous record I/O
505 * -----------------------
507 * Record-based I/O is another front-end to the main loop file operations.
508 * Unlike its older cousin `main_block_io`, it is able to process records
509 * of variable length.
511 * To set it up, you create <<struct_main_rec_io,`struct main_rec_io`>> and call
512 * @rec_io_add() on it, which sets up some <<struct_main_file,`main_file`>>s internally.
514 * To read data from the file, call @rec_io_start_read() first. Whenever any data
515 * arrive from the file, they are appended to an internal buffer and the `read_handler`
516 * hook is called. The hook checks if the buffer already contains a complete record.
517 * If it is so, it processes the record and returns the number of bytes consumed.
518 * Otherwise, it returns 0 to tell the buffering machinery that more data are needed.
519 * When the read handler decides to destroy the `main_rec_io`, it must return `~0U`.
521 * On the write side, `main_rec_io` maintains a buffer keeping all data that should
522 * be written to the file. The @rec_io_write() function appends data to this buffer
523 * and it is written on background. A simple flow-control mechanism can be asked
524 * for: when more than `write_throttle_read` data are buffered for writing, reading
525 * is temporarily suspended.
527 * Additionally, the record I/O is equipped with a timer, which can be used
528 * to detect communication timeouts. The timer is not touched internally
529 * (except that it gets added and deleted at the right places), feel free
530 * to adjust it from your handler functions by @rec_io_set_timeout().
532 * All important events are passed to the `notify_handler`: errors when
533 * reading or writing, timeouts, the write buffer becoming empty, ... See
534 * <<enum_rec_io_notify_status,`enum rec_io_notify_status`>> for a complete list.
537 /** The record I/O structure. **/
539 struct main_file file;
541 byte *read_rec_start; /* [*] Start of current record */
542 uint read_avail; /* [*] How much data is available */
543 uint read_prev_avail; /* [*] How much data was available in previous read_handler */
544 uint read_buf_size; /* [*] Read buffer size allocated (can be set before rec_io_add()) */
545 uint read_started; /* Reading requested by user */
546 uint read_running; /* Reading really runs (read_started && not stopped by write_throttle_read) */
547 uint read_rec_max; /* [*] Maximum record size (0=unlimited) */
548 clist busy_write_buffers;
549 clist idle_write_buffers;
550 uint write_buf_size; /* [*] Write buffer size allocated (can be set before rec_io_add()) */
551 uint write_watermark; /* [*] How much data are waiting to be written */
552 uint write_throttle_read; /* [*] If more than write_throttle_read bytes are buffered, stop reading; 0=no stopping */
553 uint (*read_handler)(struct main_rec_io *rio); /* [*] Called whenever more bytes are read; returns 0 (want more) or number of bytes eaten */
554 int (*notify_handler)(struct main_rec_io *rio, int status); /* [*] Called to notify about errors and other events */
555 /* Returns either HOOK_RETRY or HOOK_IDLE. */
556 struct main_timer timer;
557 struct main_hook start_read_hook; /* Used internally to defer rec_io_start_read() */
558 void *data; /* [*] Data for use by the handlers */
561 /** Activate a record I/O structure. **/
562 void rec_io_add(struct main_rec_io *rio, int fd);
564 /** Deactivate a record I/O structure. Calling twice is safe. **/
565 void rec_io_del(struct main_rec_io *rio);
570 * When there were some data in the buffer (e.g., because @rec_io_stop_read()
571 * was called from the `read_handler`), it is processed as if it were read
572 * from the file once again. That is, `read_prev_avail` is reset to 0 and
573 * the `read_handler` is called to process all buffered data.
575 void rec_io_start_read(struct main_rec_io *rio);
577 /** Stop reading. **/
578 void rec_io_stop_read(struct main_rec_io *rio);
580 /** Analogous to @block_io_set_timeout(). **/
581 void rec_io_set_timeout(struct main_rec_io *rio, timestamp_t expires_delta);
583 void rec_io_write(struct main_rec_io *rio, void *data, uint len);
586 * An auxiliary function used for parsing of lines. When called in the @read_handler,
587 * it searches for the end of line character. When a complete line is found, the length
588 * of the line (including the end of line character) is returned. Otherwise, it returns zero.
590 uint rec_io_parse_line(struct main_rec_io *rio);
593 * Specifies what kind of error or other event happened, when the @notify_handler
594 * is called. In case of I/O errors, `errno` is still set.
596 * Upon @RIO_ERR_READ, @RIO_ERR_RECORD_TOO_LARGE and @RIO_EVENT_EOF, reading is stopped
597 * automatically. Upon @RIO_ERR_WRITE, writing is stopped. Upon @RIO_ERR_TIMEOUT, only the
598 * timer is deactivated.
600 * In all cases, the notification handler is allowed to call @rec_io_del(), but it
601 * must return @HOOK_IDLE in such cases.
603 enum rec_io_notify_status {
604 RIO_ERR_READ = -1, /* read() returned an error, errno set */
605 RIO_ERR_WRITE = -2, /* write() returned an error, errno set */
606 RIO_ERR_TIMEOUT = -3, /* A timeout has occurred */
607 RIO_ERR_RECORD_TOO_LARGE = -4, /* Read: read_rec_max has been exceeded */
608 RIO_EVENT_ALL_WRITTEN = 1, /* All buffered data has been written */
609 RIO_EVENT_PART_WRITTEN = 2, /* Some buffered data has been written, but more remains */
610 RIO_EVENT_EOF = 3, /* Read: EOF seen */
613 /** Tells if a @rio is active (i.e., added). **/
614 static inline int rec_io_is_active(struct main_rec_io *rio)
616 return file_is_active(&rio->file);
624 * The main loop can watch child processes and notify you,
625 * when some of them terminates.
629 * Description of a watched process.
630 * You fill in the handler() and `data`.
631 * The rest is set with @process_fork().
633 struct main_process {
635 int pid; /* Process id (0=not running) */
636 int status; /* Exit status (-1=fork failed) */
637 char status_msg[EXIT_STATUS_MSG_SIZE];
638 void (*handler)(struct main_process *mp); /* [*] Called when the process exits; process_del done automatically */
639 void *data; /* [*] For use by the handler */
643 * Asks the main loop to watch this process.
644 * As it is done automatically in @process_fork(), you need this only
645 * if you removed the process previously by @process_del().
647 void process_add(struct main_process *mp);
650 * Removes the process from the watched set. This is done
651 * automatically, when the process terminates, so you need it only
652 * when you do not want to watch a running process any more.
653 * Removing an already removed process does nothing.
655 void process_del(struct main_process *mp);
658 * Forks and fills the @mp with information about the new process.
660 * If the fork() succeeds, it:
662 * - Returns 0 in the child.
663 * - Returns 1 in the parent and calls @process_add() on it.
665 * In the case of unsuccessful fork(), it:
667 * - Fills in the `status_msg` and sets `status` to -1.
668 * - Calls the handler() as if the process terminated.
671 int process_fork(struct main_process *mp);
673 /** Tells if a process is active (i.e., added). **/
674 static inline int process_is_active(struct main_process *mp)
676 return clist_is_linked(&mp->n);
679 /** Show current state of a process. Available only if LibUCW has been compiled with `CONFIG_UCW_DEBUG`. **/
680 void process_debug(struct main_process *pr);
684 * Synchronous delivery of signals
685 * -------------------------------
687 * UNIX signals are delivered to processes in an asynchronous way: when a signal
688 * arrives (and it is not blocked), the process is interrupted and the corresponding
689 * signal handler function is called. However, most data structures and even most
690 * system library calls are not safe with respect to interrupts, so most program
691 * using signals contain subtle race conditions and may fail once in a long while.
693 * To avoid this problem, the event loop can be asked for synchronous delivery
694 * of signals. When a signal registered with @signal_add() arrives, it wakes up
695 * the loop (if it is not already awake) and it is processed in the same way
696 * as all other events.
698 * When used in a multi-threaded program, the signals are delivered to the thread
699 * which is currently using the particular main loop context. If the context is not
700 * current in any thread, the signals are blocked.
702 * As usually with UNIX signals, multiple instances of a single signal can be
703 * merged and delivered only once. (Some implementations of the main loop can even
704 * drop a signal completely during very intensive signal traffic, when an internal
705 * signal queue overflows.)
708 /** Description of a signal to catch. **/
711 int signum; /* [*] Signal to catch */
712 void (*handler)(struct main_signal *ms); /* [*] Called when the signal arrives */
713 void *data; /* [*] For use by the handler */
716 /** Request a signal to be caught and delivered synchronously. **/
717 void signal_add(struct main_signal *ms);
719 /** Cancel a request for signal catching. Calling twice is safe. **/
720 void signal_del(struct main_signal *ms);
722 /** Tells if a signal catcher is active (i.e., added). **/
723 static inline int signal_is_active(struct main_signal *ms)
725 return clist_is_linked(&ms->n);
728 /** Show current state of a signal catcher. Available only if LibUCW has been compiled with `CONFIG_UCW_DEBUG`. **/
729 void signal_debug(struct main_signal *sg);