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1 /*
2  *      UCW Library -- Universal Heap Macros
3  *
4  *      (c) 2001--2012 Martin Mares <mj@ucw.cz>
5  *      (c) 2005--2012 Tomas Valla <tom@ucw.cz>
6  *
7  *      This software may be freely distributed and used according to the terms
8  *      of the GNU Lesser General Public License.
9  */
10
11 /***
12  * [[intro]]
13  * Introduction
14  * ------------
15  *
16  * Binary heap is a simple data structure, which for example supports efficient insertions, deletions
17  * and access to the minimal inserted item. We define several macros for such operations.
18  * Note that because of simplicity of heaps, we have decided to define direct macros instead
19  * of a <<generic:,macro generator>> as for several other data structures in the Libucw.
20  *
21  * A heap is represented by a number of elements and by an array of values. Beware that we
22  * index this array from one, not from zero as do the standard C arrays.
23  *
24  * Most macros use these parameters:
25  *
26  * - @type - the type of elements
27  * - @num - a variable (signed or unsigned integer) with the number of elements
28  * - @heap - a C array of type @type; the heap is stored in `heap[1] .. heap[num]`; `heap[0]` is unused
29  * - @less - a callback to compare two element values; `less(x, y)` shall return a non-zero value iff @x is lower than @y
30  * - @swap - a callback to swap two array elements; `swap(heap, i, j, t)` must swap `heap[i]` with `heap[j]` with possible help of temporary variable @t (type @type).
31  *
32  * A valid heap must follow these rules:
33  *
34  * - `num >= 0`
35  * - `heap[i] >= heap[i / 2]` for each `i` in `[2, num]`
36  *
37  * The first element `heap[1]` is always lower or equal to all other elements.
38  *
39  * Position tracking
40  * -----------------
41  *
42  * As a heap does not support efficient lookup of an element by value, all functions
43  * acting on existing heap elements need to obtain the position of the element in the
44  * heap. This position has to be tracked by the caller, usually in the supplied swap
45  * callback.
46  *
47  * However, there are some caveats noted in the descriptions of individual functions.
48  *
49  * [[macros]]
50  * Macros
51  * ------
52  ***/
53
54 /* For internal use. */
55 #define HEAP_BUBBLE_DOWN_J(heap,num,less,swap)                                          \
56   for (;;)                                                                              \
57     {                                                                                   \
58       _l = 2*_j;                                                                        \
59       if (_l > num)                                                                     \
60         break;                                                                          \
61       if (less(heap[_j],heap[_l]) && (_l == num || less(heap[_j],heap[_l+1])))          \
62         break;                                                                          \
63       if (_l != num && less(heap[_l+1],heap[_l]))                                       \
64         _l++;                                                                           \
65       swap(heap,_j,_l,x);                                                               \
66       _j = _l;                                                                          \
67     }
68
69 /* For internal use. */
70 #define HEAP_BUBBLE_UP_J(heap,num,less,swap)                                            \
71   while (_j > 1)                                                                        \
72     {                                                                                   \
73       _u = _j/2;                                                                        \
74       if (less(heap[_u], heap[_j]))                                                     \
75         break;                                                                          \
76       swap(heap,_u,_j,x);                                                               \
77       _j = _u;                                                                          \
78     }
79
80 /**
81  * Shuffle the items `heap[1]`, ..., `heap[num]` to get a valid heap.
82  * This operation takes linear time.
83  *
84  * Position tracking: Position of `heap[i]` must be initialized to `i` before calling.
85  **/
86 #define HEAP_INIT(type,heap,num,less,swap)                                              \
87   do {                                                                                  \
88     uint _i = num;                                                                      \
89     uint _j, _l;                                                                                \
90     type x;                                                                             \
91     while (_i >= 1)                                                                     \
92       {                                                                                 \
93         _j = _i;                                                                        \
94         HEAP_BUBBLE_DOWN_J(heap,num,less,swap)                                          \
95         _i--;                                                                           \
96       }                                                                                 \
97   } while(0)
98
99 /**
100  * Delete the minimum element `heap[1]` in `O(log(n))` time. The @num variable is decremented.
101  * The removed value is moved just after the resulting heap (`heap[num + 1]`).
102  *
103  * Position tracking: Fully automatic.
104  **/
105 #define HEAP_DELETE_MIN(type,heap,num,less,swap)                                        \
106   do {                                                                                  \
107     uint _j, _l;                                                                                \
108     type x;                                                                             \
109     swap(heap,1,num,x);                                                                 \
110     num--;                                                                              \
111     _j = 1;                                                                             \
112     HEAP_BUBBLE_DOWN_J(heap,num,less,swap);                                             \
113   } while(0)
114
115 /**
116  * Insert a new element @elt to the heap. The @num variable is incremented.
117  * This operation takes `O(log(n))` time.
118  *
119  * Position tracking: The position of the new element must be initialized to @num+1
120  * before calling this macro.
121  **/
122 #define HEAP_INSERT(type,heap,num,less,swap,elt)                                        \
123   do {                                                                                  \
124     uint _j, _u;                                                                                \
125     type x;                                                                             \
126     heap[++num] = elt;                                                                  \
127     _j = num;                                                                           \
128     HEAP_BUBBLE_UP_J(heap,num,less,swap);                                               \
129   } while(0)
130
131 /**
132  * Increase `heap[pos]` to a new value @elt (greater or equal to the previous value).
133  * The time complexity is `O(log(n))`.
134  *
135  * Position tracking: Fully automatic.
136  **/
137 #define HEAP_INCREASE(type,heap,num,less,swap,pos,elt)                                  \
138   do {                                                                                  \
139     uint _j, _l;                                                                                \
140     type x;                                                                             \
141     heap[pos] = elt;                                                                    \
142     _j = pos;                                                                           \
143     HEAP_BUBBLE_DOWN_J(heap,num,less,swap);                                             \
144   } while(0)
145
146 /**
147  * Decrease `heap[pos]` to a new value @elt (less or equal to the previous value).
148  * The time complexity is `O(log(n))`.
149  *
150  * Position tracking: Fully automatic.
151  **/
152 #define HEAP_DECREASE(type,heap,num,less,swap,pos,elt)                                  \
153   do {                                                                                  \
154     uint _j, _u;                                                                                \
155     type x;                                                                             \
156     heap[pos] = elt;                                                                    \
157     _j = pos;                                                                           \
158     HEAP_BUBBLE_UP_J(heap,num,less,swap);                                               \
159   } while(0)
160
161 /**
162  * Change `heap[pos]` to a new value @elt. The time complexity is `O(log(n))`.
163  * If you know that the new value is always smaller or always greater, it is faster
164  * to use `HEAP_DECREASE` or `HEAP_INCREASE` respectively.
165  *
166  * Position tracking: Fully automatic.
167  **/
168 #define HEAP_REPLACE(type,heap,num,less,swap,pos,elt)                                   \
169   do {                                                                                  \
170     type _elt = elt;                                                                    \
171     if (less(heap[pos], _elt))                                                          \
172       HEAP_INCREASE(type,heap,num,less,swap,pos,_elt);                                  \
173     else                                                                                \
174       HEAP_DECREASE(type,heap,num,less,swap,pos,_elt);                                  \
175   } while(0)
176
177 /**
178  * Replace the minimum `heap[pos]` by a new value @elt. The time complexity is `O(log(n))`.
179  *
180  * Position tracking: Fully automatic.
181  **/
182 #define HEAP_REPLACE_MIN(type,heap,num,less,swap,elt)                                   \
183   HEAP_INCREASE(type,heap,num,less,swap,1,elt)
184
185 /**
186  * Delete an arbitrary element, given by its position. The @num variable is decremented.
187  * The operation takes `O(log(n))` time.
188  *
189  * Position tracking: Fully automatic.
190  **/
191 #define HEAP_DELETE(type,heap,num,less,swap,pos)                                        \
192   do {                                                                                  \
193     uint _j, _l, _u;                                                                    \
194     type x;                                                                             \
195     _j = pos;                                                                           \
196     swap(heap,_j,num,x);                                                                \
197     num--;                                                                              \
198     if (less(heap[_j], heap[num+1]))                                                    \
199       HEAP_BUBBLE_UP_J(heap,num,less,swap)                                              \
200     else                                                                                \
201       HEAP_BUBBLE_DOWN_J(heap,num,less,swap);                                           \
202   } while(0)
203
204 /**
205  * Default swapping macro.
206  **/
207 #define HEAP_SWAP(heap,a,b,t) (t=heap[a], heap[a]=heap[b], heap[b]=t)