2 * Bucket -> Object converter
4 * (c) 2004, Robert Spalek <robert@ucw.cz>
9 struct buck2obj_buf *buck2obj_alloc(uns max_len, struct mempool *mp);
10 void buck2obj_free(struct buck2obj_buf *buf);
11 struct odes *buck2obj_convert(struct buck2obj_buf *buf, uns buck_type, struct fastbuf *body);
12 /* If BCONFIG_CAN_OVERWRITE(body)==2, then the buffer of body has probably
13 * been tampered (unless the bucket is larger than the buffer). In such a
14 * case, you must call bflush(body) before you do anything else than