2 * Image Library -- Color Spaces
4 * (c) 2006 Pavel Charvat <pchar@ucw.cz>
6 * This software may be freely distributed and used according to the terms
7 * of the GNU Lesser General Public License.
11 * - http://www.tecgraf.puc-rio.br/~mgattass/color/ColorIndex.html
14 * - fix theoretical problems with rounding errors in srgb_to_luv_pixel()
15 * - SIMD should help to speed up conversion of large arrays
16 * - maybe try to generate a long switch in color_conv_pixel()
17 * with optimized entries instead of access to interpolation table
18 * - most of multiplications in srgb_to_luv_pixels can be replaced
19 * with tables lookup... tests shows almost the speed for random
20 * input and cca 40% gain when input colors fit in CPU chache
23 #ifndef _IMAGES_COLOR_H
24 #define _IMAGES_COLOR_H
26 /* Exact slow conversion routines */
27 void srgb_to_xyz_slow(double dest[3], double src[3]);
28 void xyz_to_luv_slow(double dest[3], double src[3]);
31 #define REF_WHITE_X 0.96422
32 #define REF_WHITE_Y 1.
33 #define REF_WHITE_Z 0.82521
35 /* sRGB -> XYZ matrix */
36 #define SRGB_XYZ_XR 0.412424
37 #define SRGB_XYZ_XG 0.357579
38 #define SRGB_XYZ_XB 0.180464
39 #define SRGB_XYZ_YR 0.212656
40 #define SRGB_XYZ_YG 0.715158
41 #define SRGB_XYZ_YB 0.072186
42 #define SRGB_XYZ_ZR 0.019332
43 #define SRGB_XYZ_ZG 0.119193
44 #define SRGB_XYZ_ZB 0.950444
47 /*********************** OPTIMIZED CONVERSION ROUTINES **********************/
49 /* sRGB -> Luv parameters */
50 #define SRGB_TO_LUV_TAB2_SIZE 9
51 #define SRGB_TO_LUV_TAB2_SCALE 11
52 #define SRGB_TO_LUV_TAB3_SIZE 8
53 #define SRGB_TO_LUV_TAB3_SCALE (39 - SRGB_TO_LUV_TAB2_SCALE - SRGB_TO_LUV_TAB3_SIZE)
55 extern u16 srgb_to_luv_tab1[256];
56 extern u16 srgb_to_luv_tab2[9 << SRGB_TO_LUV_TAB2_SIZE];
57 extern u32 srgb_to_luv_tab3[20 << SRGB_TO_LUV_TAB3_SIZE];
59 void srgb_to_luv_init(void);
60 void srgb_to_luv_pixels(byte *dest, byte *src, uns count);
63 srgb_to_luv_pixel(byte *dest, byte *src)
65 uns r = srgb_to_luv_tab1[src[0]];
66 uns g = srgb_to_luv_tab1[src[1]];
67 uns b = srgb_to_luv_tab1[src[2]];
69 (uns)(4 * SRGB_XYZ_XR * 0xffff) * r +
70 (uns)(4 * SRGB_XYZ_XG * 0xffff) * g +
71 (uns)(4 * SRGB_XYZ_XB * 0xffff) * b;
73 (uns)(9 * SRGB_XYZ_YR * 0xffff) * r +
74 (uns)(9 * SRGB_XYZ_YG * 0xffff) * g +
75 (uns)(9 * SRGB_XYZ_YB * 0xffff) * b;
76 uns l = srgb_to_luv_tab2[y >> (28 - SRGB_TO_LUV_TAB2_SIZE)];
77 dest[0] = l >> (SRGB_TO_LUV_TAB2_SCALE - 8);
79 (uns)((SRGB_XYZ_XR + 15 * SRGB_XYZ_YR + 3 * SRGB_XYZ_ZR) * 0x7fff) * r +
80 (uns)((SRGB_XYZ_XG + 15 * SRGB_XYZ_YG + 3 * SRGB_XYZ_ZG) * 0x7fff) * g +
81 (uns)((SRGB_XYZ_XB + 15 * SRGB_XYZ_YB + 3 * SRGB_XYZ_ZB) * 0x7fff) * b;
82 uns s = srgb_to_luv_tab3[sum >> (27 - SRGB_TO_LUV_TAB3_SIZE)];
83 int xs = ((u64)x * s) >> 32;
84 int ys = ((u64)y * s) >> 32;
85 int xw = ((4 * 13) << (SRGB_TO_LUV_TAB3_SCALE - 4)) *
86 REF_WHITE_X / (REF_WHITE_X + 15 * REF_WHITE_Y + 3 * REF_WHITE_Z);
87 int yw = ((9 * 13) << (SRGB_TO_LUV_TAB3_SCALE - 4)) *
88 REF_WHITE_Y / (REF_WHITE_X + 15 * REF_WHITE_Y + 3 * REF_WHITE_Z);
89 int u = (int)(l) * (xs - xw);
90 int v = (int)(l) * (ys - yw);
91 dest[1] = 128 + (u >> (SRGB_TO_LUV_TAB3_SCALE + SRGB_TO_LUV_TAB2_SCALE - 10));
92 dest[2] = 128 + (v >> (SRGB_TO_LUV_TAB3_SCALE + SRGB_TO_LUV_TAB2_SCALE - 10));
96 /****************** GENERAL INTERPOLATION IN 3D GRID ********************/
98 #define COLOR_CONV_SIZE 5 /* 128K conversion grid size */
99 #define COLOR_CONV_OFS 3 /* 8K interpolation table size */
101 struct color_grid_node {
105 struct color_interpolation_node {
110 extern struct color_grid_node *srgb_to_luv_grid;
111 extern struct color_interpolation_node *color_interpolation_table;
113 void color_conv_init(void);
114 void color_conv_pixels(byte *dest, byte *src, uns count, struct color_grid_node *grid);
116 #define COLOR_CONV_SCALE_CONST (((((1 << COLOR_CONV_SIZE) - 1) << 16) + (1 << (16 - COLOR_CONV_OFS))) / 255)
119 color_conv_pixel(byte *dest, byte *src, struct color_grid_node *grid)
121 uns s0 = src[0] * COLOR_CONV_SCALE_CONST;
122 uns s1 = src[1] * COLOR_CONV_SCALE_CONST;
123 uns s2 = src[2] * COLOR_CONV_SCALE_CONST;
124 struct color_grid_node *g0, *g1, *g2, *g3, *g = grid +
125 ((s0 >> 16) + ((s1 >> 16) << COLOR_CONV_SIZE) + ((s2 >> 16) << (2 * COLOR_CONV_SIZE)));
126 struct color_interpolation_node *n = color_interpolation_table +
127 (((s0 & (0x10000 - (0x10000 >> COLOR_CONV_OFS))) >> (16 - COLOR_CONV_OFS)) +
128 ((s1 & (0x10000 - (0x10000 >> COLOR_CONV_OFS))) >> (16 - 2 * COLOR_CONV_OFS)) +
129 ((s2 & (0x10000 - (0x10000 >> COLOR_CONV_OFS))) >> (16 - 3 * COLOR_CONV_OFS)));
134 dest[0] = (g0->val[0] * n->mul[0] + g1->val[0] * n->mul[1] +
135 g2->val[0] * n->mul[2] + g3->val[0] * n->mul[3] + 128) >> 8;
136 dest[1] = (g0->val[1] * n->mul[0] + g1->val[1] * n->mul[1] +
137 g2->val[1] * n->mul[2] + g3->val[1] * n->mul[3] + 128) >> 8;
138 dest[2] = (g0->val[2] * n->mul[0] + g1->val[2] * n->mul[1] +
139 g2->val[2] * n->mul[2] + g3->val[2] * n->mul[3] + 128) >> 8;