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4 <title>MO Eval - Anatomy</title>
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9 <h1>The Anatomy of Moe</h1>
11 <p>Moe lives in the following directory structure:
14 <li><code>box/</code> – the sandbox module
15 <li><code>build/</code> – scripts used for compilatuon
16 <li><code>doc/</code> – this documentation
17 <li><code>eval/</code> – the evaluator (grader)
18 <li><code>examples/</code> – example problems
19 <li><code>judge/</code> – judging helpers
20 <li><code>maint/</code> – scripts used by Moe's maintainers
21 <li><code>mop/</code> – various stuff for the MO-P contest
22 <li><code>sherlock/</code> – libsherlock, used by the submit server
23 <li><code>submit/</code> – the submit server
24 <li><code>ucw/</code> – libucw, used by the submit server
25 <li><code>utils/</code> – various utilities
28 <p>When installed, it will create the following hierarchy:
31 <li><code>eval</code> – all data belonging to the evaluator, inaccessible to contestants
32 <li><code>public</code> – public data made available to the contestants
33 <li><code>users</code> – home directories of the contestants